Plan
This documents gives a sketch of Status quo and next steps for Northern Haida Oahpa
Status
Issue | Type | Status |
---|---|---|
MofaC | Inflecting words in context | Not implemented |
MofaS | Inflecting words w/o context | Not implemented |
Leksa | Vocabulary training | Implemented, contains 382 entries |
Numra | Training numerals | Subtypes: |
cardinals | 1-100 numbers | Implemented |
ordinals | 1-100 numbers | Not implemented |
Time | hh: mm | Implemented |
Date | date.month | Implemented |
Money | Not implemented |
Plans ahead
MorfaC
MorfaS
Leksa
- Partly done
- More coming
- units
Numra
Content
- Numbers 1-100
- automaton done
- Implement 1-100 (not 1-1000): DONE
- todo (probably): Look for spellrelax issues
- automaton done
- Time and Date
- Implement the automaton
- Thereafter, Numra should be good as it is
- Implement the automaton
Technical matters
The file hdn_oahpa/hdn_drill/game.py contains
grep -A1 'class NumGame' *_oahpa/*_drill/game.py
reveals that file references for appr. half of the Numras have been updated.
TODO:
- update the references, in this context: for hdn, but in general, for half the Oahpas.
- Shorten the hdn Numra menu to only including numerals up to 100
- Implement the clock (when content is ready)
Morfa-S
- list
Morfa-C
Content
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